


It would take about 2-3 seconds to flip the Baron over if I wasn't hard on the yoke. If I take off in the default Baron with ailerons neutral, as soon as it's off the ground it wants to roll hard to the left, why is that, torque roll, way too much if it is? I couldn't fly my rc planes if they behaved like that. Is that not the way real aircraft behave? If they need adjusting I can deal with it when airborne. When I fly my rc stuff for the most part the ailerons are neutral when I take off. I did make the adjustments Tom suggested and the throws were reduced but the Baron still rolls back and forth. When we train in the LEVEL-D simulators our instructors will always set at least a small amount of turbulence, otherwise the plane behaves too predictable and presents an unrealistically simple training environment. You want your students to continuously "fly" the plane while solving the problems of IFR navigation with the remainder of their brainpower.
#X plane aircraft troubleshooting simulator#
I agree with L.Adamsons statement about trimming more when flying a simulator - I think the lack of sensory feedback is making accurate trimming more hard - so you have to chase the effects until trim is satisfactory.Ībout the flightschools using X-Plane - it is not really desirable to train students in IFR procedures with an airplane that will reliably go straight and level. The "desire" to level the wings gets stronger with the amount of bank. The 737 has two different trim speeds, a faster one when flaps are extended to help with this problem.Īlso remember that an airplane at 0 bank has very little stability at that very moment. Remember that perfecting the sensitivity for cruise speeds will probably not be a good idea because trim then moves too slow at approach speeds. Maybe also try to use a keyboard key-command instead, haven´t tried that, though. If you find your trim with the joystick buttons too coarse, you can change that sensitivity in plane-maker. Unfortunately there is no way to replicate the trim knob in a GA aircraft where you can either twist it really quick one or two turns while slow or just cant it a few degrees while at cruising speeds. I agree with the statement that the trim controls are too coarse for tuning the trim with joystick button during cruise speeds. So first try to get really close with the aileron trim, then use the rudder.Īny change in airspeed, engine power etc. Also remember that the rudder is a finer blade when it comes to cutting it right. They can be used to make much smaller trim adjustments. Hint for successful trimming: Use the trim controls in the airplane (grab and hold) instead of joystick buttons when fine-tuning the trim. I´d say thats pretty much straight and level. I added data display of flight-surface and trim position, also pitch and roll angles.

Without getting into a deeper discussion about static and dynamic stability, here is a shot of me flying the default King Air - hands off, NO artificial stability. So here is another video about trimming an aircraft in XP10 for straight and level hands-off flight. Unfortunately the person claiming that insane amounts of right rudder are needed on takeoff in XP has chosen not to participate in the discussion anymore. I have had good success in some other thread with a video proof of what X-Plane actually does and what it doesn´t - it was about the required rudder on takeoff.
